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Gametitle-FO3
Gametitle-FO3

This is a list of known Fallout 3 edibles.

NOTE: The Food Sanitizer increases +HP values by 20%, leaving the radiation rating unchanged. This bonus is confered at the cost of weight; the Food Sanitizer has a weight of 7 and must be kept in the player's inventory to work. You get it as a reward from the quest The Wasteland Survival Guide.

Food

Name Weight Value Effect Code
Ant Meat 1 4 +2 Radiation, +5 HP 0003C345
Ant Nectar .25 20 -2 IN, -2 CH, +4 ST (4 min) N/A
Ant Queen Pheromones 1 75 -3 PE, -3 IN, +3 CH (4 min) 00033068
Blamco Mac and Cheese 1 5 +2 Radiation, +5 HP 0008C556
Bloatfly Meat 1 4 +2 Radiation, +5 HP 0007C10D
Brahmin Steak 1 5 +2 Radiation, +5 HP 00015198
Bubblegum 1 1 +0 Radiation, +1 HP 0008C560
Cave Fungus 1 50 -10 Radiation, +5 HP 00038E0C
Cram 1 5 +2 Radiation (can be found with no radiation in vault 101), +5 HP 0008C552
Crunchy Mutfruit 1 5 +2 Radiation, +5 HP 0001519C
Crispy SquirrelBits 1 5 +2 Radiation, +5 HP 00031948
Dandy Boy Apples 1 5 +2 Radiation, +5 HP 0008C554
Dog Meat 1 4 +2 Radiation, +5 HP 00034050
Fancy Lads Snack Cakes 1 5 +2 Radiation, +5 HP 0008C55A
Fire Ant Nectar 1 20 +25 Fire Resistance, -3 IN, +4 AG 00085ABB
Fresh Apple 1 5 +0 Radiation, +10 HP 00015196
Fresh Carrot 1 5 +0 Radiation, +10 HP 00015199
Fresh Pear 1 5 +0 Radiation, +10 HP 0001519F
Fresh Potato 1 5 +0 Radiation, +10 HP 000151A0
Gum Drops 1 2 +0 Radiation, +2 HP 0008C564
Hatchling Mirelurk Meat 1 4 +2 Radiation, +5 HP 00065175
Human Flesh 1 0 + 9 Radiation +25 HP 0003404F
Iguana Bits 1 5 +2 Radiation, +5 HP 0001519A
Iguana-on-a-stick 1 5 +2 Radiation, +5 HP 0001519B
InstaMash 1 5 +2 Radiation, +5 HP 0008C558
Junk Food 1 5 +2 Radiation, +5 HP 0003359C
Mirelurk Meat 1 20 +2 Radiation, +20 HP 0003404E
Mirelurk Cakes 1 5 +2 Radiation, +5 HP 0003404D
Mississippi Quantum Pie 1 20 +2 Radiation, +20 AP, -1 IN, +1 ST 00049076
Mole Rat Meat 1 4 +2 Radiation, +5 HP 0003404C
Mole Rat Wonder Meat 1 20 +2 Radiation, +20 HP 000ABD17
Mutfruit 1 5 +2 Radiation, +5 HP 00034049
Noodles 1 5 +2 Radiation, +5 HP 0001519D
NukaLurk Meat 1 7 +4 Radiation, +10 AP, +20 HP 00095F48
Pork N' Beans 1 5 +2 Radiation, +5 HP 0008C55E
Potato Crisps 1 5 +2 Radiation, +5 HP 0008C562
Radroach Meat 1 4 +2 Radiation, +5 HP 0009C957
Salisbury Steak 1 5 +2 Radiation, +5 HP 000293A9
Squirrel-on-a-Stick 1 5 +2 Radiation, +5 HP 00031949
Squirrel Stew 1 5 +2 Radiation, +5 HP 0003194A
Strange Meat 1 2 +2 Radiation, +5 HP 0002E376
Strange Meat Pie 1 2 +2 Radiation, +5 HP 0007E173
Softshell Mirelurk Meat 1 30 +2 Radiation, +30 HP 000552CE
Sugar Bombs 1 +2 Radiation, +5 HP 0008C551
Sweetroll 1 5 +5 HP 00030A23
Yao Guai Meat 1 30 +10% Damage, +9 Radiation, +10 HP 0003404B
YumYum Deviled Eggs 1 5 +2 Radiation, +5 HP 0008C55C
  • ¹ Sugar Bombs can be sold for 15 caps (30 with Speech) through the Murphy's Bombing Run objective. This will allow you to purchase one Ultrajet from him every 8 to 10 Sugar Bombs sold to him.
  • Try not to keep too many items that only restore 5 HP, although they only weigh 1 unit, they really can add up over time, try to only keep items that heal 10 or more HP. And really, you don't need to search every Mole Rat, Radroach, and Bloatfly you kill.


Beverages

Name Weight Value Effect Addiction Code
Beer 1 2 +1 CH, -1 IN, +1 ST (4 min) Y 00015197
Dirty Water 1 10 +4 Radiation, +10 HP N 000151A4
Ice Cold Nuka-Cola 1 20 +2 Radiation, +20 HP N 00040DCB
Nuka-Cola 1 20 +2 Radiation, +10 HP N 0001519E
Nuka-Cola Quantum 1 30 +6 Radiation, +20 AP Y 000284F9
Purified Water 1 20 +20 HP N 000151A3
Scotch 1 10 +1 CH, -1 IN, +1 ST (4 min) Y 000151A1
Vodka 1 20 +1 CH, -1 IN, +1 ST (4 min) Y 00032C74
Wine 1 10 +1 CH, -1 IN, +1 ST (4 min) Y 0003404A
Whiskey 1 10 +1 CH, -1 IN, +1 ST Y 00032C75
  • If you find that you have a ton of liquor in your inventory, sell the vodka (it's worth more than the others) and the whiskey, and the scotch (high addiction chance for both). Keep some beer and wine because of the lower addiction rate.
  • If you have a 48% speech chance, drink a bottle of liquor to push it up maybe 7 points, then wait for an hour (Select button for PS3 and Xbox 360) for the low Intelligence to wear off.

Drugs

NOTE: Durations and efficency may differ depending on your Medicine skill and via some perks.

Name Weight Value Effect Addiction Code
Berry Mentats³ 0 20 +5 IN N 000BF7C6
Blood Pack 1 5 +1/+20 with completion of "Blood Ties"¹ HP N 00034051
Buffout 0 20 +60 HP, +3 EN, +2 ST Y 00015163
Grape Mentats³ 0 20 +5 CH N 000BF7C5
Jet 0 20 +30 AP Y 00015164
Med-X 0 20 +25 Damage Resistance Y 00050F8F
Mentats 0 20 +5 IN, +5 PE Y 00015165
Orange Mentats³ 0 20 +5 PE N 000BF7C7
Psycho 0 20 +25% Damage Y 00015166
Rad Away 0 20 -85* Radiation N 00015167
Rad-X 0 20 +75%* Radiation Resistance N 00015168
Stimpak 0 25 +80* HP N 00015169
Ultrajet² 0 50 +40 AP Y 000C9CF4
  • The power of Stimpaks, Rad-X and Rad Away depend on your Medicine skill. All effects listed here are at 100 Medicine skill.
  • Try "Stacking" Chems. If you are in a tight firefight that you might lose, take a Jet, a Med-X, and a Buffout. You will get an extra shot with VATS, +25 damage resistance, and +60 health for the length of the battle.
  • Another good "stack" is the mixture of Psycho and Yao Guai Meat, which provides +35% damage.
  • ¹Bloodpacks give +20 HP if you have the Hematophage perk, gained from the Blood Ties Quest.
  • You can sell blood packs to the Family for 15 caps each (30 with Speech Challenge)
  • ²You can help Murphy make Ultrajet on your way to The Family HQ by giving him Sugar Bombs.
  • If you become addicted to a drug, you must find a town doctor. The clinic in Megaton can cure your addiction, though the doctor in Little Lamplight can't cure, well, anything. Alternately, if you have a home in either Megaton or Tenpenny Tower you can purchase a laboratory set from the appropriate housing improvement vendors and use it to clean yourself of addictions.
  • ³You can find alot of these by going to the National Archives and taking the quiz on the American Revolution. You get a voucher which you can redeem for a fruit mentat. If you have a good lockpick skill, you can unlock a safe in the office for 6 free vouchers

Miscellaneous

While Stealth Boy is an electronic device and not an edible by any means, it is treated as such in Fallout 3 in terms of gameplay mechanics.

Name Weight Value Effect Duration Code
Stealth Boy 1 100 +100 Sneak, +75 Stealth Field ~ 2 minutes (One in-game hour) 00043E94
  • Remember, although you are invisible, enemies can still hear you.
  • The Stealth Field effect will do nothing if you are not sneaking.
  • Heavier apparel such as power armor, your Pip-boy light and broadcasting radio stations from your Pip-boy make it easier for enemies to spot you.
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